Welcome to Cannonfodder's Half-Life 2 Site.
I have the following tools available here.
MDLDecompiler
- A program for decompiling Half-Life 2 and CS:Source models
3DSMAX SMD Exporters
and Importers - Create SMD files from 3dsmax. Use studiomdl to compile
these to create models for Half-life 2
DispGen - A tool
for creating Half-life2 Displacement terrains from height maps
WinBSPzip - A
GUI version of BSPZIP use to add custom content to a BSP file. Also allows
adding an entire directory of files just by selecting the directory
StudioCompiler -
A GUI interface to studiomdl and vtex.
It will allow you to build a model without worrying about
all the various QC commands and will keep track of both the
materials and models directory to make sure everything is compiled in the
right place.
News/Updates
7/8 Yet another update to StudioCompiler. Fixed a few minor bugs and added a bunch more options to QC generation. With StudioCompiler you can now create multiple animations, LOD's, GIB's and more without ever touching a QC file.
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